I am a software engineer in Los Angeles, California, USA. I have been playing Magic: The Gathering since Halloween Night of 1993. On the 20th anniversary of my playing the game, I wrote a blog post describing what the game has meant to me. In part, I wrote:
Magic has been hugely influential in my education. The game's mechanics taught me important concepts of computer science, early and well. Learning to trade was a better immersion in economic theory than any Intro to Econ class ever created. Group play taught me lessons in game theory that I still mentally refer to. Selling a binder of cards bought me the computer on which I taught myself to program, and that led to a successful career as a software engineer.
And, of course, influential in my life in general: the draw to play the game got me out of my bedroom and forced a socially-awkward and introverted young man out into the world.
Always on the lookout for new formats, I designed the Shadow Magic variant on AOL in the mid-1990s. I started playing Elder Dragon Highlander (the precursor to Commander) in 2008, after the 5-Color format that I loved began to disappear.
ManabaseCrafter grew out of a set of tools I wrote to help me build my own Commander decks. When I made it public, it began drawing interest and feedback, and I kept improving it until it warranted its own site.
Site developed by Joshua McGee in Ruby on Rails
Beta testing by Julian Schmidt and Charlie
Special thanks to Enrique Gutierrez for his testing, expert advice, and additional graphical design
"Magic: The Gathering" and related text and images copyright Wizards of the Coast